Every settings in the mod ini file that need a manual edit in the guide will be modified by the auto installer the same way.Every files that need to be set as hidden in the guide will be set to hidden by the auto installer as well.Every mods installed using fomod will have the settings provided by the guide.It will do this the same way than the guide for the manual installation.
Nolvus Regular if you selected Nolvus Regular) for each Nolvus mod lists you install using it.
We will see what kind of customizations are possible and how to do it.įirst of all, the auto installer will install Mod Organizer 2 (Portable instance) and create a profile with the same name than the mod list installed (e.g. Also from then on, in Windows taskbar right before the FO4 icon will be either the MO2 icon, or whichever icon you set for the shortcut, corresponding to which you've used to start FO4.Customizing mods with the auto installer is possible but with some limitations. Both options will have FO4 run after and will integrate the behaviour of the MO mod.Ī few images here. The other way is to use the Shortcut option above in this paragraph, then close MO2 then use the newly created shortcut in the start menu, and a window will appear with content (very) similar to what was in the (simili-) popup. You could load the program each time then click the Run button, which would disable that window and have what look like a popup mentioning it's locked while FO4 is running (which is probably not since it can't be move nor have an 'X' button). You will need to have MO loaded to run the MO plugin. In the smaller panel, contained in the tab Plugins, should be the mods you could choose in the regular FO4 menu, by pressing Esc then choosing it between Load and Settings, which you should select the same ones back when not having a MO mod installed.Ībove the tab Plugins should be a large Run button with a play icon and below that a drop-down including the entry Shortcut. Back in the main window, named Fallout 4 Mod Organizer v, there should be 2 panels, the bigger one on the left should list the name you gave earlier (in my case "Face paint %") below multiple ones which corresponding cell in the column Category should contain Non-MO, check the mod you'd like used. Then start the installation in a window with the mod name, in this case "Less intense face paint", then name it which by default has the same one but I named mine "Face paint %" then make your selections in the sidebar labelled Setup then click the button Install. fomod being noticeably larger than the plain plugins.
fomod files in that archive are just a script and a screenshot for each option, that screenshot is the reason for the.
The MO installation will show you the plugins and you should activate whichever one you want. You initiate the mod installation, from menu > File > Install Mod then select the file, which in my case was "Less intense face paint-1.7z". That particular mod is packaged as a manual and a fomod install. I'd like the default face paints to be 40-50% the intensity of the original. On my attempt I checked "less intense face paint fomod" so everything was checked but just as when 1st opening it, at the top Install was greyed and Cancel was colored, so I closed the window at that point, hoping it somehow installed in case it wasn't clear, it didn't install. In fomod right after opening it, it looks like this. Also the Less Intense Face Paint and Grime version for face paint archive file directory structure is likeĪnd that looks to me installer-specific. I thought of using Mod Organizer 2 however from it's description it doesn't look like it's handling the fomod installing method, which I used to install FNV mods. In the end you're better off using those since they have better features." Nexus Mod Manager was fixed and Mod Organizer is working too. I wanted to try the mod Less Intense Face Paint and Grime but both versions mention "Reduces intensity (fomod installer)" but since Fallout 4 Mod Manager description mention